Sep 19, 2006, 04:03 PM // 16:03
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#121
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Ascalonian Squire
Join Date: Aug 2006
Guild: Moonfall Warriors
Profession: R/Mo
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The Alchemist Character Class
A Really great class would be the alchemist.
Im not talking aobut the pansy little potion making alchemists either. Im talking about alchemists you would see in Full Metal Alchemist. Like the class can manipulate anything in the enviornment and turn it into a weapon or use alchemy to make the world attack the enmy itself. And cast times determines the complexity of the circle required to do that action. just think cage of stone arond an enemy or a skill that makes you weild a sword made from stone for a short time and the upgrades for the sword get better the higher attribute in that skill you posses. And think the Rez is a human transmutation lol!!!
I really think this could work. I mean it would fit in perfect with the other classes. And I know my friends have said the elementalists are like alchemists enough. Well i dont think so.
here could be the attribute points:
Artist Skill
(for drawing the circle and the variety of circles you can draw)
Knowledge
(for knowing what that object is made of and cutting the cast time down.)
Transmutations
(actuall skill in alchemy, will increase effect and durration of your transmutations)
Environmental skills
(used to be able to use a variety of different materials in a tranmutation and what different types of materials you can use.)
For weapons you can choose between a plethura of circles to choose to be tattooed on your body. (working on dmg rating and such)
(still working on other stasts)
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Sep 22, 2006, 05:07 AM // 05:07
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#122
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Now this is exactly why I scolded Zuranthium and others before him. This thread is not to be used to discuss concepts. Make your own threads.
The rules for the thread are on the front page, read them, abide by them. If you don't like them, don't post. If disregard for the simple rules I have asked to be followed continues, I will seek moderator assistance.
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Sep 28, 2006, 09:35 PM // 21:35
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#123
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Updated Links:
-Added Savior
-Change Hierophant to Ethermage by author request.
Attention: A new round of voting will soon be open, most likely the first week of next month. (Written as of 9/28/06)
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Oct 02, 2006, 04:04 AM // 04:04
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#124
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Updated Links:
-Added Executioner
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Nov 13, 2006, 10:07 AM // 10:07
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#125
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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Please add my class to the listing too.
Feral(System_Crush)
I know the name has been used once already, I've opted to change it in the tread, but for now it's still the same.
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Nov 21, 2006, 12:13 AM // 00:13
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#126
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Krytan Explorer
Join Date: Jun 2006
Guild: None
Profession: Rt/
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I'd appreciate it if my build was added to the list ^^
Concept Class: the Quezitlan
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Nov 21, 2006, 12:41 AM // 00:41
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#127
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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It seems the one who is in charge of the thread is busy... sent a PM some time ago with no effect...
Invoker
Last edited by MithranArkanere; Nov 21, 2006 at 12:46 AM // 00:46..
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Nov 29, 2006, 06:52 PM // 18:52
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#128
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Academy Page
Join Date: Nov 2006
Location: OH....IO
Guild: Sacred Irenic Nobility SIN
Profession: E/Mo
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Can I get
Jester
Familiar
Scholar
added please.
Sent pm nobody home, probably playing the game instead of writing about it.
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Nov 30, 2006, 05:52 AM // 05:52
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#129
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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I don't think my Shamen idea is here, It might be a little outdated and inviable at this point, but I thought it had good content to review.
http://www.guildwarsguru.com/forum/s...ad.php?t=65902
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Jan 03, 2007, 05:24 AM // 05:24
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#130
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Lion's Arch Merchant
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Feb 03, 2007, 11:44 PM // 23:44
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#131
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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Oohh oohh, here here!
Please check my Deva/Templar!
Last edited by [M]agna_[C]arta; Feb 03, 2007 at 11:50 PM // 23:50..
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Feb 04, 2007, 04:05 PM // 16:05
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#132
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Lion's Arch Merchant
Join Date: Mar 2006
Location: The Netherlands
Guild: Lament of the Phoenix [LotP]
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I hope next profession(s) aren't going to be to defensive, like the paragon.
People going to play highly defensive builds then in PvP, which really isn't fun, 30+ minuts long battles in Heroes Ascent, were no team made a kill isn't fun for sure.
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Feb 05, 2007, 05:05 PM // 17:05
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#133
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Frost Gate Guardian
Join Date: Nov 2006
Location: Thailand
Profession: Mo/E
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The Shrift:
http://www.guildwarsguru.com/forum/s...php?t=10113045
The Shrift acts as a true tank (unlike any class to date). He redirects damage towards himself, sparing his teammates from harm. This damage is converted into energy by his primary attribute. He then utilizes his expanded energy stores to neutralize enemies by using: 1) hexes which redirect opponents' skills; or 2) calls and shouts which debuff attacking opponents in non-damaging ways.
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Feb 07, 2007, 11:06 PM // 23:06
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#134
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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Check my Concept Class Guardian/Magus.
It has high offense but even amount of defense.
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